Batman: Arkham Knight may be the Ultimate Batman Game

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Often times, superhero games are mediocre. If you don’t believe me, ask any Superman fan. Batman games seem to be the only ones that are worth playing (for the most part) so they are often the gold standard for the genre. Batman: Arkham Knight may have just raised the bar impossibly high. Rocksteady has expanded on the linear gameplay of its predecessors and opened up the entire city of Gotham to its players. 

Marketing manager Guy Perkins:

"We try to create that very cinematic story-telling experience through the game. Obviously Asylum was the starting point for that, but the intimate cat-and-mouse gameplay between the Joker and Batman really demanded it took place in the pressure cooker of the Asylum. The intimate cat-and-mouse gameplay between the Joker and Batman really demanded it took place in the pressure cooker of the Asylum.So that had its place for that story, but then we took that into the open world to give players the next piece of the Batman armour as it were, which is the grappling gun and the ability to glide. The introduction of those pieces really required a bigger game world to support them, but then the big thing that was always missing for us was the Batmobile. It was always missing but wouldn’t have worked in Asylum or City, so to build an open-world around that was crucial."

Between the new features in basic gameplay, expanded character rosters, DLC, subplots and DRIVING THE FRAKKING BATMOBILE, Arkham Knight has made superhero games a legitimate contender for favorite in the video game world.

"If people walk away thinking this is the ultimate Batman simulator, then our job is complete."

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I have to say I agree.

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