Crisis on Infinite Earths: Every DC Comics event ranked worst to best
By Scott Brown
9. Infinite Crisis
The universe is at a tipping point. Heroes have fallen and the world is breaking. Only one person can save the day, Superman!
Serving as a sequel to Crisis on Infinite Earths, Infinite Crisis serves as another reboot of DC’s continuity. Rather than creating one singular world though, the multiverse is recreated in this series, essentially doing the opposite of Crisis on Infinite Earths in an editorial sense. From a basic story and thematic sense though, it serves as rebuttal to the idea that stories from the past are inherently better and that the portrayal of the characters in those stories were better as well.
The thesis of Infinite Crisis is that the world is a very complicated place with no simple answers, but there’s still hope, you just have to fight for it. On the surface, this is a very standard comic book event, but underneath the surface is where the series shines.
8. Dark Nights: Metal
The multiverse exists, but there’s something darker that exists outside of the worlds that we know.
Dark Nights: Metal shouldn’t work in so many different ways, yet it ends up working incredibly well. The idea of a Dark Multiverse is inspired and brought forth some excellent versions of alternate Bat-men. The story also ties together plot points from Scott Snyder and Greg Capullo’s excellent run on Batman, while also bringing in ideas straight from Grant Morrison. There is very little reason that this event should be as cohesive as it is, yet it very much is.
The ending is where the series falls flat. It just kind of…ends…with the Justice League holding hands and thinking good thoughts. That’s a very basic explanation of what it happens. It’s a very weird ending that is understandable with what Snyder and Capullo were attempting, but it doesn’t really work. But if only one weird thing doesn’t work in an entire series of weird things, that’s good.