8 reasons Moon Knight would make a great franchise for PlayStation
By Mark Lynch
Treasure Hunting
Uncharted wasn’t just an action game. It was a full-fledged treasure-hunting exploration. You found ancient jewelry, bobbles, and artifacts throughout the campaign. On top of that, you have a ton of puzzles to solve. A lot of them were the only way to make it to the next part of the game. These are all things that could make Moon Knight feel like you’re doing the exploring.
Marc Spector was a mercenary, but he also helped Layla’s father hunt treasures. Throughout the show, we’ve seen that there was a search for things to help them find the stone that holds Ammit. Locating the scarab was the first part of the mission. Then, they actually had to find it. Sure, they lost the scarab, but Nathan Drake had items stolen from him a bunch. This could add realism to the game.
Besides the items we’ve seen on the show, there could be other Egyptian artifacts to locate. Among them could be each of the gods in stone. Collecting all of them could give the gamer awards, extra powers, or an achievement. Each of those is an incentive for people to play the game longer or multiple times after they’ve beaten it.