3) Arthur Watts
Arthur Watts met his end in a way that was both fitting and gratifying. His end wasn't just a random twist of fate - it was a calculated conclusion to his journey of manipulation and deceit by none other than Cinder, the character with an apparently insatiable thirst for killing characters off in this show. Watts was a villain who used his intelligence for not-so-great purposes. He wasn't your typical brute-force antagonist. Instead, he relied on his wits, technological skills, and knowledge to orchestrate chaos. His schemes made him a character you loved to hate. His involvement in the fall of Beacon and manipulation of the Atlas security system were just a few examples of how much chaos and unease he brought to the show. So, when his end finally came, it felt like a triumph of justice, a moment where his own cunning was outmatched by someone he had very recently berated.
His final moments were particularly dramatic. He finds himself trapped in a control room as Cinder uses her Maiden powers to set the room on fire. His death is not only a result of his own scheming but also a consequence of the alliances and enemies he made along the way, marking a fitting and dramatic end to his character arc in RWBY.
What made Watts' death so satisfying was the essence of poetic justice. In a world like RWBY's, where battles are often won by physical might, it was fitting to see Watts defeated by his own game - the game of intelligence and strategy. The fact that he was outsmarted and overpowered in a scenario he thought he controlled added an extra layer of satisfaction. This not only provided a sense of closure to his character arc but also served as a reminder that in the world of RWBY, evil deeds eventually do catch up to you.