Marvel’s Avengers: The good and the bad of Marvel’s newest video game
By Mark Lynch
A.I.M.
This writer laughed when he found out that A.I.M. were going to be the villains. How were the goofy scientists in the beekeeper outfits going to a challenge for the Avengers? Furthermore, how would any gamer look at them and not laugh? Well, they made it work.
They kept the original design and took away a big part of their silliness. The hats were smaller, their uniforms were functional, and their tech was dangerous. Seeing as they were a legitimate company in the game, it made sense. They were tough and more importantly, the attacks continued to get more creative.
Rating: 3 out of 5
(WARNING: SPOILERS AHEAD!)
As creative as they were, some of the fights don’t require much thinking. You could use the same series of attacks and win against the regular goons. Because of this, there’s no incentive to upgrade your moves. Thankfully, when you get to the bigger and badder villains, you’ll have to get creative and be more careful. Even then, it takes a while to get to that point.
M.O.D.OK. was an odd choice for a villain. Nonetheless, it was a good place to start. Having one of the big bads at the jump doesn’t leave much to look forward to. Now, when we hear about Ultron, Kang, or the Skrulls are coming, we’ll be excited to see what’s next. If they can make M.O.D.O.K. and A.I.M. a threat, imagine what they’ll do for them.